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Scripts > Class elements and c++ instructions > Interpreted C++ instructions > Control structures > switch




switch ( <switch variable> ) {


case <constant expression> : <statement>; [break;]




default : <statement>;






Use the switch statement to pass control to a case, which matches the <switch variable>. At which point the statements following the matching case evaluate.

If no case satisfies the condition the default case evaluates.

To avoid evaluating any other cases and relinquish control from the switch, terminate each case with break;.

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