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Scripts > Class elements and c++ instructions > Interpreted C++ instructions > node / dnode > node: Information
Information about the data of a node itself or about its position inside of a tree can be obtained by the following functions:
str label() const void setLabel(const str& xsLabel) str value() const void setValue(const str& xsValue) unsigned int id() const void setId(unsigned int xuiId)
bool hasChildren() const bool isDescendant( const node& xNode ) const bool isAncestor( const node& xNode ) const bool isSibling( const node& xNode ) const unsigned int level() const unsigned int descendentsCount() const unsigned int childCount() const
void setAttrib(const str& xsLabel, const str& xsValue) str attrib(const str& xsLabel)
str label() const
Returns the value of the label.
void setLabel(const str& xsLabel)
Sets the label of the node..
str value() const
Returns the value of the node.
void setValue(const str& xsValue)
Sets the value of the node.
unsigned int id() const void setId(unsigned int xuiId)
These functions are reserved for further developments of the TextTransformers. The id type may change in future.
bool hasChildren() const
The function returns true, if the node has a child node; otherwise false will be returned.
bool isDescendant( const node& xNode ) const
By isDescendant you can determine, whether the passed node xNode contains to the branch, which has its origin in the actual node.
bool isAncestor( const node& xNode ) const
By isAncestor you can determine, whether the actual nodes contains to the branch, which has its origin in the passed node xNode.
bool isSibling( const node& xNode ) const
By isSibling you can determine, whether the passed node xNode follows in the sequence of siblings of the actual node.
unsigned int level() const
This function returns 0 for the root node; the first child of the root has the level 1 and so on
unsigned int descendentsCount() const
This function returns the number of nodes in the branch, which has its origin in the actual node.
unsigned int childCount() const
This function returns the number of nodes, which immediately are subordinated to the actual node.
Attributes
Attributes consist of a key and an accompanying value. E.g. attributes are useful for the storage of ini entries: while the sections of the ini file are represented by nodes, the values of the section can be put as attributes.
void setAttrib(const str& xsLabel, const str& xsValue)
For every node arbitrarily many attributes can be set with setAttrib. An attribute has a name xsLabel and a value belonging to it, xsValue. If the name isn't existing in the list of the attributes yet, then new attribute is inserted. If the name already exists, the according value will be overwritten with the new value.
str attrib(const str& xsLabel)
By attrib the value with the name xsLabel can be read.
Example:
a) Parsing the ini file:
{{node n = xIni.add("[FONT]", ""); }}
"NAME" "=" Value {{ n.setAttrib("NAME", State.lp_str()); }} "COLOR" "=" Value {{ n.setAttrib("COLOR", State.lp_str()); }}
b) Using the values:
node n = Ini.findNextLabel("[FONT]")
SetValues(n.attrib("NAME"), n.attrib("COLOR"));
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