This article can be obsolete: Actual documentation online
namespaces
In the professional version there is a option, to create a namespace for each unit.
In C++ header files the namespaces are put in front of types and constants from other units and in the C++ implementation files according "using" clauses are inserted.
Example:
unit Namespace1; interface type
PInteger = ^integer; ...
unit Namespace2; interface uses Namespace1; type
PInt = PInteger;
implementation const
_pint1 : PInteger = Nil; _pint2 : PInt = Nil;
end.
Namespace2 is translated to the header:
#ifndef Namespace2H #define Namespace2H
#include "Namespace1.h"
namespace Namespace2 { typedef Namespace1::PInteger PInt; } // namespace Namespace2 #endif // Namespace2H
and the implementation:
#include#pragma hdrstop
#include "Namespace2.h"
using namespace Namespace1;
namespace Namespace2 { PInteger _pint1 = NULL; PInt _pint2 = NULL; } // namespace Namespace2
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